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More than 80 fact checking organizations are calling on YouTube to address what they say is rampant misinformation on the platform.

In a letter to CEO Susan Wojcicki published Wednesday, the groups say the Google-owned video platform is “one of the major conduits of online disinformation and misinformation worldwide.”

YouTube’s efforts to address the problem, they say, are proving insufficient.

“What we do not see is much effort by YouTube to implement policies that address the problem,” the letter says. “On the contrary, YouTube is allowing its platform to be weaponized by unscrupulous actors to manipulate and exploit others, and to organize and fundraise themselves.”

The problem, these groups said, is especially rampant in non-English speaking countries and the global south.

The fact checkers are all members of the International Fact Checking Network and include Rappler in the Philippines, Africa Check, Science Feedback in France and dozens of other groups. They lambasted YouTube, saying it frames discussions about disinformation as a “false dichotomy” of deleting or not deleting content.

Displaying fact-checked information is more effective than deleting content, the fact checkers wrote.

They propose that YouTube focuses on providing context and debunks that are “clearly superimposed” on videos. They also called for YouTube to act against repeat offenders and beef up efforts against misinformation in languages other than English.

In a statement, YouTube spokesperson Elena Hernandez said the company has “invested heavily in policies and products in all countries we operate to connect people to authoritative content, reduce the spread of borderline misinformation, and remove violative videos.”

She called fact checking “a crucial tool to help viewers make their own informed decisions,” but added that it is “one piece of a much larger puzzle to address the spread of misinformation.”

Tech

“Apple” amaze everyone with a “coffin” car without windows

Media sources revealed what the car that everyone is waiting for, which is the promising “Apple” electric car, might look like.
The sources pointed out that the “Apple Car” obtained a new patent due to the placement of virtual screens inside instead of clear windows.
According to the report published in the “Daily Mail”, the technology giant has filed a patent for a virtual reality (VR) vehicle system that matches “virtual views” with the physical movement of the vehicle as it travels and moves.
The patent indicates that the chairs in the car will move to match the visual images, providing an experience similar to attending a “4DX” cinema.

This means that real landscapes that may be picturesque will be completely replaced by virtual graphics.

Initial images of the waiting car were circulated, in which it appeared somewhat similar to the company’s control mouse (mouse) in terms of aerodynamics, as some mocked it and compared it to a “coffin”.

The company has been developing “Apple Car” for a decade, but there is no word on when it will be officially revealed.

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Tech

TikTok plans big push into gaming, conducting tests in Vietnam

TikTok has been conducting tests so users can play games on its video-sharing app in Vietnam, part of plans for a major push into gaming, four people familiar with the matter said.

Featuring games on its platform would boost advertising revenue as well as the amount of time users spend on the app – one of the world’s most popular with more than 1 billion monthly active users.

Boasting a tech-savvy population with 70% of its citizens under the age of 35, Vietnam is an attractive market for social media platforms such as TikTok, Meta Platforms Inc’s Facebook and Alphabet Inc’s YouTube and Google.

TikTok, which is owned by China’s ByteDance, also plans to roll out gaming more widely in Southeast Asia, the people said. That move could come as early as the third quarter, said two of them.

The sources declined to be identified as the information has yet to be publicly disclosed.

A TikTok representative said the company has tested bringing HTML5 games, a common form of minigame, to its app through tie-ups with third-party game developers and studios such as Zynga Inc. But it declined to comment on its plans for Vietnam or its broader gaming ambitions.

“We’re always looking at ways to enrich our platform and regularly test new features and integrations that bring value to our community,” the representative said in an emailed statement to Reuters.

ByteDance did not respond to a request for comment.

Reuters was not able to learn TikTok’s plans for rolling out gaming features in other markets. Although TikTok users can watch games being streamed, in most regions they are not able to play games within the TikTok app.

In the United States, only a few games appear to have been launched including Zynga’s “Disco Loco 3D”, a music and dance challenge game and “Garden of Good”, where players grow vegetables to trigger donations by TikTok to the non-profit Feeding America.

According to two sources, TikTok plans to draw primarily on ByteDance’s suite of games.

While the company will start with minigames, which tend to have simple game play mechanisms and a short playing time, its gaming ambitions extend beyond that, said one of the people who had direct knowledge of the matter.

TikTok will require a licence to feature games on its platform in Vietnam where authorities restrict games depicting gambling, violence, and sexual content. The process is expected to go smoothly as the games planned are not controversial, the person said.

Vietnam’s foreign and communications ministries did not respond to requests for comment.

Users of ByteDance’s Douyin, the Chinese version of TikTok, have been able to play games on the platform since 2019.

TikTok’s games are likely to carry advertisements from the start, with revenue split between ByteDance and game developers, a separate source said.

TikTok’s foray into games mirrors similar efforts made by major tech firms seeking to retain users. Facebook launched Instant Games in 2016 and streaming firm Netflix also recently added games to its platform.

It also marks the latest ByteDance effort to establish itself as a major contender in gaming. It acquired Shanghai-based gaming studio Moonton Technology last year, putting it in direct competition with Tencent, China’s biggest gaming firm.

Even without gaming, TikTok has seen advertising revenue surge. Its advertising revenue is likely to triple this year to more than $11 billion, exceeding the combined sales of Twitter Inc and Snap Inc, according to research firm Insider Intelligence.

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Tech

Germany boosts monitoring of Facebook’s Meta

Germany’s anti-cartel watchdog said Wednesday it has placed Meta, the company which owns Facebook, WhatsApp and Instagram, under close watch for any possible abuse.

The Federal Cartel Office said it has determined Meta to be a company of “paramount significance for competition,” a move paving the way for the authorities to clamp down “against potential competition infringements.”

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